When drawing characters or people in general, volume is always a
key. Volume can make the character look real on the paper with just a few
correctly placed lines. Michael D. Mattesi says this, "I believe that the
well-rounded draftsperson has the capacity to understand how to draw depth and
understand the flat plane of the page at the same time. No matter how well you
can depict perspective, form, light, etc., there is real power in understanding
that you are still working on a two-dimensional surface" (37). For
me this means that anyone can draw depth and still know that it's a flat piece
of paper.
When trying it out for
the first time I used it to make a circle with depth, or a sphere. without
the lines in the middle of the sphere it would just look like a regular
sketched circle. "...Look how deceiving some simple curves can be on
this..." (37). This sphere can also be the start of some head sketches
along with a body.
The second thing that I
tried was playing with depth boxes. Depth boxes can be used when making
sketches of body parts or anything else that are in different depths. The
objects or parts closer to your perspective should be bigger than the objects
that are farther away. This grants the illusion of the object being closer or
farther on the paper. I attempted to draw a fist coming toward the paper, with
the arm in the background.
Mattesi gives some advice and says, "Look at the bounding
boxes around the different areas of the figure [that you are drawing]. In the
beginning, do this with realistic purpose. For instance, a foot that is closer
to you would be larger than a foot farther away... This happens because of the roundness
of our eyes" (44)
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